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Author Topic: another stupid question from me...(Virtual Console)  (Read 719 times)
funkamatic
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« on: September 02, 2008, 03:17:27 pm »

Is is possible to use this on VC games? Has it not been implemented yet or is it impossible for WiiRD to ever work with them?

EDIT: also WiiWare, Channels, and possibly homebrew apps?
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Nuke
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« Reply #1 on: September 02, 2008, 03:22:11 pm »

this is actually possible yes, but it is not yet implemented yet.
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funkamatic
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« Reply #2 on: September 02, 2008, 03:22:58 pm »

alright, cool.  more reason to get on board.
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smk
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« Reply #3 on: September 02, 2008, 11:20:51 pm »

Here's another question pertaining to this that I just thought of.

If I had an SSB64 .wad on my Wii and it's not on the VC yet, would whatever I hacked from that still work on the actual VC copy? Or would there be a difference? I'm just curious incase hacking VC Games were ever to be implemented.
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Nuke
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« Reply #4 on: September 03, 2008, 01:03:29 am »

Well your just editing memory just like you are in a game, so only if you made a save it would store any of this ram data to your save.
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funkamatic
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« Reply #5 on: September 09, 2008, 01:43:40 pm »

So is this being worked on right now? (VC and WiiWare)
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smk
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« Reply #6 on: September 09, 2008, 06:04:53 pm »

Quote from: funkamatic;10850
So is this being worked on right now? (VC and WiiWare)


Not yet, we're working on bugs that exist in the Gecko OS + Ocarina more than anything. Most likely, this dealie you want won't happen for some odd weeks maybe even a month or so.
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shark2003
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« Reply #7 on: September 10, 2008, 07:47:52 pm »

This is good to here...and what about the emulators like Genesis Plus and SNES9X or does it work now?? I havent actually tried to tell you the truth....
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