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Author Topic: Monster Hunter 3/Tri (NO ONLINE CODES OR YOU GET BANNED)  (Read 55022 times)
lowlevel
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« Reply #1860 on: July 11, 2010, 08:36:12 pm »

Haha, hi again. I come back and all these nice codes are just wondrous. One question, though, is, how do the weapon mod and armour mods work? By common sense, I can see the obvious like id and affinity, etc., but, is there a list for the models and status effects and elements? TIA.

Also, what is the site with the values of all the Wii buttons? [like pressing A is 8000. Pressing a + 2 is 8600 {false values}]. I can't find it for the life of me. =o

Yeah there is a list for the weapon models. Here's the download  http://www.mediafire.com/?1jdjme05n01
Forgot where it was that the values for elements/status was shown. For statuses, I think 01=paralyse, 02=poison, 03=sleep
Your going to have to search to find out for sure. When you play normally without codes, your modded weapon will return to a normal weapon once again. Also, if you decide to go online with your modded weapon ... nothing happens. The weapon will do it's predetermined attack/element/sharpness/etc. If you made a model change, only you will see that. These codes only work when you play by yourself offline. Though, It is safe to assume if you and a friend who had the same weapon mod codes went online together and did a quest with only you two, the weapon mod codes will work.

This is for the button activators

Replace ?
6593E8 = WiiMote
6593DC = Classic

Replace X
http://www.codemasters-project.net/members/Skiller/CMP/Jokerwii.htm
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doudley
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« Reply #1861 on: July 12, 2010, 05:09:51 am »

Armor Model List: ODS XLS
Melee Weapon Model List: ODS XLS
Bowgun Model List: ODS XLS

Note: If you cannot open ODS files try installing this http://odf-converter.sourceforge.net/.

Elemental Atk type (1=fire, 2=water, 3=thunder, 4=Dragon, 5=Ice).
Status Atk Type (1=poison, 2=paralyze, 3=Sleep).
Weapon Bonuses: 1-5 is "Attack Bonus", 6-A is "Slot+1", B-F is "Affinity+15%", 10-14 is Attack & Slot, 15-19 is Affinity & Slot.
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Kryptical
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« Reply #1862 on: July 13, 2010, 08:52:58 pm »

Does the MH3 cut off parts in a few hits work for everyone? Today I was playing Rathian and it just came to the area and I slashed it and the tail just went right off. I wasn't even using hacks.
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« Reply #1863 on: July 13, 2010, 10:58:11 pm »

Does the MH3 cut off parts in a few hits work for everyone? Today I was playing Rathian and it just came to the area and I slashed it and the tail just went right off. I wasn't even using hacks.

Well I've never used it because I never had the need to. Parts do come off naturally and quite easily depending on how strong your weapon is.
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« Reply #1864 on: July 14, 2010, 01:35:00 am »

That code is somewhat variable. I've altered my attack power to low-high levels and I think it depends on the Difficulty level that's associated with the monster at the time. If they're really low level then it's easy to break their parts. If they're higher level, it'll take a few more hits.
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doudley
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« Reply #1865 on: July 14, 2010, 04:34:52 pm »

That code is somewhat variable. I've altered my attack power to low-high levels and I think it depends on the Difficulty level that's associated with the monster at the time. If they're really low level then it's easy to break their parts. If they're higher level, it'll take a few more hits.
Also, even Cha-Cha can slice-off tails in one hit. As a side note, this code only works with Monster's tails and doesn't effect other parts as I believe, I think the translation of this code is misleading.
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« Reply #1866 on: July 15, 2010, 04:58:12 am »

Does anyone's game freezes at the loading screen when they use the Boss Level code if someone knows how to use it please Help.   Sad
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« Reply #1867 on: July 16, 2010, 01:46:22 am »

   I've searched over and over for an "Infinite Items/Ammo", and saw people talking about what i'm looking for, but couldn't find it... (except from the one that u use 1 'n gain 10)
   Does someone already make any "Don't lose Items" like the "don't lose money"?

   Ah... The "Show Monster HP" wasn't finished yet, was it? ://

[sry bad english]
« Last Edit: July 16, 2010, 01:52:15 am by giovanny_ » Logged

doudley
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« Reply #1868 on: July 16, 2010, 08:22:50 am »

I've changed these codes definition so no further confusion:
ハンマー、ボウガンでも切断可能 Hammer and Bowgun Shots can even do amputations (can Cut off tails)
0415DF98 48000034
0415DFCC 38600001

一撃で切断  Sever/Amputate in One Blow (1 Hit Cut off tail)
04156EC8 38600000

That's why I included the Japanese Text, so anyone can translate if they want...

*the whole post can be found here and my translations here.
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« Reply #1869 on: July 16, 2010, 05:33:06 pm »

Is there any way to downgrade a weapon? I made a Barbarian Blade+ without knowing that one of the requirements is an online only item, and so i don't want it any more.

If not, could someone point me in the right direction to where i can find/make a code to get a regular Barbarian Blade?
Many thanks.


Edit: OK, OK... I ran into the mod digits in the database that i for some reason oversaw. Now i need someone to please help me make sense of this

Edit again: Nevermind... the code was right under my nose the whole time. >.<
« Last Edit: July 16, 2010, 06:12:44 pm by NNV » Logged
doudley
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« Reply #1870 on: July 17, 2010, 06:05:39 am »

Felyne Kitchen Skills by Skiller:
4A000000 90000000
1214B152 0000????
1214B154 0000????
1214B156 0000????
1214B156 0000????
E0000000 80008000
Skill List found here and downloadable file.

CODE REQUEST:

No Knockback code
Enemy Knockback Modifier
No Panic Run code
Evade Distance Modifier
Boss Size Mod (Effects actual value in-game) or Night/Day code with button enabler
« Last Edit: July 17, 2010, 08:36:46 am by doudley » Logged
Skiller
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« Reply #1871 on: July 17, 2010, 10:45:39 am »

Felyne Kitchen Skills by Skiller:
4A000000 90000000
1214B152 0000?Huh?
1214B154 0000?Huh?
1214B156 0000?Huh?
1214B156 0000?Huh?
E0000000 80008000
Skill List found here and downloadable file.

CODE REQUEST:

No Knockback code
Enemy Knockback Modifier
No Panic Run code
Evade Distance Modifier
Boss Size Mod (Effects actual value in-game) or Night/Day code with button enabler


i see i have some codes floating around in there that iv yet to put up on the Database lol

Enemy Size Mod
C21257E8 00000003
3FC0XXXX 63DE?Huh?
93DF0008 C01F0008
60000000 00000000

XXXX/?Huh?
3C00/0000 = Super Small
3E00/0000 = Extra Small
4000/0000 = Big
4100/0000 = Super Big

and the cantina codes .. i will see if i can get this above one to only effect the Boss but this above is the Actual Live Values.. (THey change when u enter and Leave the Screen)
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doudley
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« Reply #1872 on: July 17, 2010, 02:00:30 pm »

i see i have some codes floating around in there that iv yet to put up on the Database lol

Enemy Size Mod
C21257E8 00000003
3FC0XXXX 63DE?Huh?
93DF0008 C01F0008
60000000 00000000

XXXX/?Huh?
3C00/0000 = Super Small
3E00/0000 = Extra Small
4000/0000 = Big
4100/0000 = Super Big

and the cantina codes .. i will see if i can get this above one to only effect the Boss but this above is the Actual Live Values.. (THey change when u enter and Leave the Screen)
That was fun! It works, just wished I was prepared for that Super Big size!.. tongue But still, I was hoping the code changes the measurement in the game e.g. Great Jaggi Killed "Gold Crown" 1403.04cm
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Arudo
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« Reply #1873 on: July 17, 2010, 03:35:34 pm »

i see i have some codes floating around in there that iv yet to put up on the Database lol

Enemy Size Mod
C21257E8 00000003
3FC0XXXX 63DE?Huh?
93DF0008 C01F0008
60000000 00000000

XXXX/?Huh?
3C00/0000 = Super Small
3E00/0000 = Extra Small
4000/0000 = Big
4100/0000 = Super Big

and the cantina codes .. i will see if i can get this above one to only effect the Boss but this above is the Actual Live Values.. (THey change when u enter and Leave the Screen)
That was fun! It works, just wished I was prepared for that Super Big size!.. tongue But still, I was hoping the code changes the measurement in the game e.g. Great Jaggi Killed "Gold Crown" 1403.04cm

I'm pretty sure that other size modifier one works fine for the measurement thing. It does make them twice or more of the regular length you want them to be though.
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doudley
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« Reply #1874 on: July 18, 2010, 01:49:35 am »

I'm pretty sure that other size modifier one works fine for the measurement thing. It does make them twice or more of the regular length you want them to be though.
Thank you for clearing that up, I'll try the code again! Maybe there something I missed when I put the code.

EDIT: Nevermind guys! Arudo is right, there's a Boss Size code already that changes the appearance and in-game measurements.
I found it in this post: http://wiird.l0nk.org/forum/index.php/topic,5476.msg53481/topicseen.html#msg53481

Sorry for the trouble! Cheesy
« Last Edit: July 18, 2010, 05:55:18 pm by doudley » Logged
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