Skiller
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« on: February 22, 2010, 07:26:45 am » |
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all memory moves around in this game .. it uses its own emu to load the game . Iv worked with some of this on the ps2 collection games .. Heavy Barrel Inf Bombs/Unlimited Throw C2072C38 00000004 2C00004D 40820008 38A00040 2C00004C 40820008 38A00000 98A30C7C 00000000 Invincible/Auto Kill Enemys C2072C4C 00000003 2C040070 40820008 38A00002 98A30C7D 60000000 00000000 __________________________________ the codes posted below are goin to be the same as above but with a twist of being able to activate what u want .. Do not use the below codes mixed with C2 type codes Sub Code Activation (Must Be On) 04072C38 4BF8FBC0 04002814 98A30C7C 04002818 48070424 Inf Ammo Bombs(40) 040027F0 2C00004D 040027F4 40820008 040027F8 38A00040 No Reload Bombs 040027FC 2C00004C 04002800 40820008 04002804 38A00000 this game im goin to have to build my own braches for .. just to make it so the game dont crash since the C2 code is not as versatile as making your own custom code from scratch with its own branchs .. above is a tester code .. Thomas83Lin hacked a few things for this game but he will hit a problem of them moving .. i hope to show many how this kinda system works .
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« Last Edit: February 22, 2010, 08:54:22 am by Skiller »
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GMO
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Mauau
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« Reply #1 on: February 22, 2010, 08:58:52 am » |
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You the man Skiller, being back the old days of PS2. YOur my Hero! I just think it's scary that when you dumped the game to find info about Dreamcast. :: Spooky ::
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Not all USB Gecko Codes are compatible with Code Manger For Un-Biases Codes, Guides, & Support Codemasters-Project
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thomas83lin
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« Reply #2 on: February 23, 2010, 06:12:39 am » |
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Nice codes, yea the memory was moving. here's was the ones i did re-did using a plain pointer, seemed to work out ok edit: Get Updated Codes Here http://geckocodes.org/index.php?c=R26E5GHeavy Barrel P1 Inf Rapid Bombs [Thomas83Lin] 48000000 80891308 DE000000 80008180 14060CC8 00FF00FF E0000000 80008000 P1 Invincible [Thomas83Lin] 48000000 80891308 DE000000 80008180 14060CEC 000B0000 E0000000 80008000 P1 Inf Ammo [Thomas83Lin] 48000000 80891308 DE000000 80008180 14060CC0 00FF00FF 14060CBC 00FF00FF E0000000 80008000 P2 Inf Rapid\Bombs [Thomas83Lin] 48000000 80891308 DE000000 80008180 14060D0C 00FF00FF E0000000 80008000 P2 Invincible [Thomas83Lin] 48000000 80891308 DE000000 80008180 14060D30 000B0000 E0000000 80008000 P2 Inf Ammo [Thomas83Lin] 48000000 80891308 DE000000 80008180 14060D00 00FF00FF 14060D04 00FF00FF E0000000 80008000 P1 Max Keys [Thomas83Lin] 48000000 80891308 DE000000 80008180 10060CCE 00000004 E0000000 80008000 P2 Max Keys [Thomas83Lin] 48000000 80891308 DE000000 80008180 10060D12 00000004 E0000000 80008000 P1 Weapon Modifier [Thomas83Lin] 48000000 80891308 DE000000 80008180 10060CB8 0000000x E0000000 80008000 x=0=? 0=Machine Gun 1=Laser 2=Spread 3=Fire P2 Weapon Modifier [Thomas83Lin] 48000000 80891308 DE000000 80008180 10060CFC 0000000x E0000000 80008000 x=0=? 0=Machine Gun 1=Laser 2=Spread 3=Fire P1 Super Weapon [Thomas83Lin] 48000000 80891308 DE000000 80008180 1206138C 0000800D E0000000 80008000 *Change 0000800D to 0000C00D for Second Player*
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« Last Edit: February 24, 2010, 12:05:42 am by thomas83lin »
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Skiller
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« Reply #3 on: February 23, 2010, 07:35:35 am » |
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32 bit Activators for each game . add this to your Pointer codes to make the codes only work for the game they should ..
Bad Activators posted new ones few posts down
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« Last Edit: February 27, 2010, 06:18:07 am by Skiller »
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g6flavor
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« Reply #4 on: February 24, 2010, 11:20:18 pm » |
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You'll not be able to get one of the Goals (something like collect all gun pieces) when this code is active. Is it possible to activate Inf Super Weapon with a button code after you've collected all 6 pieces of Super Weapon? P1 Super Weapon [Thomas83Lin] 48000000 80891308 DE000000 80008180 1206138C 0000800D E0000000 80008000 *Change 0000800D to 0000C00D for Second Player*
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thomas83lin
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« Reply #5 on: February 24, 2010, 11:23:51 pm » |
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You'll not be able to get one of the Goals (something like collect all gun pieces) when this code is active. Is it possible to activate Inf Super Weapon with a button code after you've collected all 6 pieces of Super Weapon? P1 Super Weapon [Thomas83Lin] 48000000 80891308 DE000000 80008180 1206138C 0000800D E0000000 80008000 *Change 0000800D to 0000C00D for Second Player*
Yea just find a button Activator to place on it, or you could just play the game wtihout the code and collect the gun pieces?
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g6flavor
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« Reply #6 on: February 25, 2010, 12:23:19 am » |
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Yes, using the Invincible Code is good enough to get all 6 pieces, but then the Inf Super Weapon usage is lost. It would be nice if it's able to use both on 1 run.
Update: All the codes for Heavy Barrel (not sure about other gamess) don't work if you choose Load Game. It only works when New Game is choose.
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« Last Edit: February 25, 2010, 01:14:38 am by g6flavor »
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thomas83lin
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« Reply #7 on: February 25, 2010, 04:50:57 am » |
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Yes, using the Invincible Code is good enough to get all 6 pieces, but then the Inf Super Weapon usage is lost. It would be nice if it's able to use both on 1 run.
Update: All the codes for Heavy Barrel (not sure about other gamess) don't work if you choose Load Game. It only works when New Game is choose.
The reason the code quits working when loading rather then starting New game is cause it changes the Activator which i didn't see earlier, either remove the first two line of the codes, which will cause the codes to be activated during other games which may cause problems or, change the line 2068B578 00060000 to 00060100. which will then only work when you load a game On the Super Weapon i dunno. I'll See what i can do It would be nice if it's able to use both on 1 run.
Saying you want to be able to collect the gun pieces and the ability to have the gun. on the same run?
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« Last Edit: February 25, 2010, 07:06:15 am by thomas83lin »
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g6flavor
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« Reply #8 on: February 25, 2010, 05:46:56 am » |
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I guess, I would have to enter codes twice into the cheat file, 1 for a New Game and 1 for Load Game, until there is another work around for it. It would be nice if it's able to use both on 1 run.
Saying you want to be able to collect the gun pieces and the ability to have the gun. on the same run? Yes, would it be possible if after you have collected the 6 pieces, then you activate the Super Weapon code to make it Infinite like nop the value or refill the whole bar with a button activator?
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g6flavor
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« Reply #9 on: February 25, 2010, 05:48:18 am » |
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I guess, I would have to enter the codes twice into the cheat file, 1 for a New Game and 1 for Load Game, until there is another work around for it. It would be nice if it's able to use both on 1 run.
Saying you want to be able to collect the gun pieces and the ability to have the gun. on the same run? Yes, would it be possible if after you have collected the 6 pieces, then you activate the Super Weapon code to make it Infinite like nop the value or refill the whole bar with a button activator?
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thomas83lin
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« Reply #10 on: February 25, 2010, 06:30:23 am » |
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I guess you could try something like this
P1 Super Weapon On\Off 2858EFA8 FBFF0400 CC000000 00000000 48000000 80891308 DE000000 80008180 1206138C 00008001 E0000000 80008000 *Press B to turn on and off*
Now when its on you can't collect Gun Pieces but once its off, you can start to collect gun pieces again. Also when you use the gun it resets your collected Gun Pieces
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« Last Edit: February 25, 2010, 06:53:02 am by thomas83lin »
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Skiller
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« Reply #12 on: February 26, 2010, 08:10:38 pm » |
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im goin to be trying to add a Few more games to this tonight if i have the time if not it be the weekend
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Skiller
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« Reply #13 on: February 27, 2010, 06:17:28 am » |
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Yes, using the Invincible Code is good enough to get all 6 pieces, but then the Inf Super Weapon usage is lost. It would be nice if it's able to use both on 1 run.
Update: All the codes for Heavy Barrel (not sure about other gamess) don't work if you choose Load Game. It only works when New Game is choose.
The reason the code quits working when loading rather then starting New game is cause it changes the Activator which i didn't see earlier, either remove the first two line of the codes, which will cause the codes to be activated during other games which may cause problems or, change the line 2068B578 00060000 to 00060100. which will then only work when you load a game On the Super Weapon i dunno. I'll See what i can do It would be nice if it's able to use both on 1 run.
Saying you want to be able to collect the gun pieces and the ability to have the gun. on the same run? This should fix the problem i did not notice the loading issue since i have the second line in there still it should still work the way its ment to be ..  only loading per game the second line is a counter that is only set to 8 after the pointers has been placed .. So meaning your in your game Bad Dudes 2868B578 00000000 2068B57C 00080000 BurgerTime 2868B578 00000001 2068B57C 00080000 Burnin' Rubber 2868B578 00000002 2068B57C 00080000 Caveman Ninja 2868B578 00000003 2068B57C 00080000 Crude Buster 2868B578 00000004 2068B57C 00080000 Express Raider 2868B578 00000005 2068B57C 00080000 Heavy Barrel 2868B578 00000006 2068B57C 00080000 Lock 'N' chase 2868B578 000000007 2068B57C 00080000 Magical Drop III 2868B578 00000008 2068B57C 00080000 Peter pepper's Ice Cream Factory 2868B578 00000009 2068B57C 00080000 Secret Agent 2868B578 0000000A 2068B57C 00080000 Side Pocket 2868B578 0000000B 2068B57C 00080000 Street Hoop 2868B578 0000000C 2068B57C 00080000 Super Real Darwin 2868B578 0000000D 2068B57C 00080000 Wizard Fire 2868B578 0000000E 2068B57C 00080000
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