WiiRd Community
July 30, 2010, 04:47:27 pm *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Update 4.3 - do NOT update!


Gecko 1.9.3.1
Should I get a USB Gecko, I wanna hack?
How do I use my USB Gecko
Where can I get WiiRd?
 
   Home   CODE DATABASE Help Search Login Register  
Pages: 1 [2]
  Print  
Author Topic: New Super Mario Brothers Wii - [SMNE01] NTSC-U Codes  (Read 14402 times)
Sharkbyte
Former N64 Hacker
Hacker
Full Member
*****

Karma: 7
Posts: 227



View Profile
« Reply #15 on: April 17, 2010, 08:22:48 pm »

Codes by Sharkbyte

Mario can throw more fireballs on screen
00375543 00000000
00375553 00000000

Mario can throw more iceballs on screen
00375AAB 00000000
00375ABB 00000000
Logged

Don't get bit by the shark's byte!
Sharkbyte
Former N64 Hacker
Hacker
Full Member
*****

Karma: 7
Posts: 227



View Profile
« Reply #16 on: June 06, 2010, 04:03:22 pm »

Codes by Sharkbyte


Time modifier
04429CF8 0X000X00
values
1= coin timer lasts forever, can hit multibricks forever, coins frozen
2= mario frozen, coin blocks frozen
3= mario frozen, enemies move
4= mario can move, coins frozen
5= coins and spinning land objects frozen
6= mario frozen, everything else moves
7= mario frozen, platforms frozen
8= enemies, coins and coin blocks frozen
9= platforms and enemies frozen
A= platforms move, everything else frozen
B= everything frozen (can still pause)
C= platforms and mario can move
D= only mario can move
E= mario and enemies frozen
F= everything completely frozen
0= everything always moves
both "X's" must be the same



Moon Jump 2 objects (B)
283A1ACA FBFF0400
48000000 81551418
DE000000 80008180
140000C8 40000000
E0000000 80008000
283A1ACA FBFF0400
48000000 8154B83C
DE000000 80008180
140000B8 40000000
E0000000 80008000



Move objects fast
283A1ACA FBF70408
48000000 81551418
DE000000 80008180
140000C4 C1500000
E0000000 80008000
283A1ACA FBFB0404
48000000 81551418
DE000000 80008180
140000C4 41500000
E0000000 80008000
283A1ACA FBF70408
48000000 8154B83C
DE000000 80008180
140000B4 C1500000
E0000000 80008000
283A1ACA FBFB0404
48000000 8154B83C
DE000000 80008180
140000B4 41500000
E0000000 80008000

press B and left or to move objects
objects include fireballs, enemies, and sometimes power ups


Logged

Don't get bit by the shark's byte!
James0x57
Database Admin
Leader
Hero Member
*****

Karma: 30
Posts: 879

Gamertag: James0x57


View Profile WWW
« Reply #17 on: June 09, 2010, 12:00:41 am »

Sweet.
Make sure you add your work to the database!



You might be interested; If you do a 16 bit code and set fill to 1, you only need to have the X in the Time code once. Like so:

Time modifier [Sharkbyte]
02429CF8 00010X00

=)
Logged


Sharkbyte
Former N64 Hacker
Hacker
Full Member
*****

Karma: 7
Posts: 227



View Profile
« Reply #18 on: June 09, 2010, 01:43:02 am »

Thanks for the tip.  Smiley  I am still learning all the codetypes and where/when to use them in different situations/different types of codes to do different things. I don't get the YYYY on the codetypes document. What would happen if i wrote 02429CF8 00020X00 ?  huh  Huh? Anyway I made my first code using the gecko register. yay.  Smiley

Boss moon jump (B)
283A1ACA FBFF0400
82200000 80429E64
86000000 FFFFFFA4
4A001000 00000000
DE000000 80008180
66000001 00000000
DE000001 90009380
14000000 40000000
E0000000 80008000

Move bosses fast
283A1ACA FBF70408
82200000 80429E64
86000000 FFFFFFA0
4A001000 00000000
DE000000 80008180
66000001 00000000
DE000001 90009380
14000000 C1000000
E0000000 80008000
283A1ACA FBFB0404
82200000 80429E64
86000000 FFFFFFA0
4A001000 00000000
DE000000 80008180
66000001 00000000
DE000001 90009380
14000000 41000000
E0000000 80008000

press B + left or right
Bowser is not included

Logged

Don't get bit by the shark's byte!
James0x57
Database Admin
Leader
Hero Member
*****

Karma: 30
Posts: 879

Gamertag: James0x57


View Profile WWW
« Reply #19 on: June 09, 2010, 11:33:31 am »

Something like:
02123458 00020X00
Means the same as this:
02429CF8 00000X00 (write 0X00 to 80429CF8)
02429CFA 00000X00 ( " ...FA)
02429CFC 00000X00 ( " ...FC)



*cough*SpreadYourWorkWithTheDatabase*cough* ;P
« Last Edit: June 09, 2010, 11:35:28 am by James0x57 » Logged


Pages: 1 [2]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC Valid XHTML 1.0! Valid CSS!