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Author Topic: Majora's Mask Code Help  (Read 2367 times)
GMO
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« Reply #15 on: July 16, 2009, 02:06:41 pm »

I got to make this a fact, i do NOT care if it's pirated or legitmate.
Load up GEcko Os, and load up the channel,  What is the Game ID that comes up?
I can help you then.
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James0x57
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« Reply #16 on: July 16, 2009, 02:11:34 pm »

hetoan2: I usually can't find a pointer to moving ASM. I created a thread in the Hackers area with a fair bit of ASM that will create a pointer to your ASM.
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SoLuS xX
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« Reply #17 on: July 17, 2009, 01:02:31 am »

In the Gecko OS view it states: Zelda: Majora's (US)
Upon booting the game ID is: NARE

Other Random Facts:
* On the channel menu it states Rated Everyone for Cartoon Violence
* For Gecko OS It says that the codes are found and that it is applying them
* Gecko OS is as default, I didn't edit any settings
* My Wii Version is 4.0 (Though I have gone through every process to allow the rebooter and Gecko OS to work (Getting the IOS, downgrading etc)
* All other VC and Wii games work (I've tested MKW, SSBB, Ocarina of Time)


My text file looks like this:

****The file is fine. Codes removed.****

All codes belong to their respective hackers! (Sorry about the credits, didn't have any because I wanted to rush and enter the codes. I also did them through code manager instead of the text files so skipped over them.
« Last Edit: July 17, 2009, 04:40:54 pm by SoLuS xX » Logged

James0x57
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« Reply #18 on: July 17, 2009, 05:56:54 am »

By default, Gecko OS has the setting "Use SD Cheats" set to "No"
You must, obviously, change that to "Yes"

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SoLuS xX
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« Reply #19 on: July 17, 2009, 10:35:56 am »

By default, Gecko OS has the setting "Use SD Cheats" set to "No"
You must, obviously, change that to "Yes"



Well by reading the rest of my post you'd also notice that it applied the codes meaning it was set to yes, whether I changed it without remembering or not. It searches for codes, it applies them and they work for every other game
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crazy brawler
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« Reply #20 on: July 17, 2009, 12:47:46 pm »

well i have the same problem so is there a way to make the code to work because just like him, none of them are working
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R.H.
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« Reply #21 on: July 17, 2009, 05:39:30 pm »

So far there are 6 users I found on the board confirming that codes for "Majora's Mask" doesn't work:

PAL users: MRDSBOY, TT1337, DUSK_TILL_DAWN and myself
NTSC-US users: crazy brawler and SoLuS xX

The possibility that we all make the same mistakes is quite low, isn't it.
And the only users who confirm the codes do work have the "hacker" status, thus it appears that they use USB GECKO.

I wonder if some sort of a "Must Be On" code is needed to get these codes working for GeckoOS-only users or if only an update of GeckoOS could solve this problem. At least I hope there's a solution at all. ;_;
« Last Edit: July 17, 2009, 06:02:42 pm by R.H. » Logged
James0x57
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« Reply #22 on: July 17, 2009, 06:25:14 pm »

It doesn't make sense with the Jesus Mode code though; that should be working no matter what.. I'll do further testing to try and find a solution.
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TT1337
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« Reply #23 on: July 18, 2009, 10:20:21 am »

I've tried many, many Majora's Mask codes, none of them were working.

- Wii Firmware 3.2E
- All VC-Games are hacked, but they are not injected. (The games are all PAL!)
- Cheats are working with Wii-Games, but not with any of my VC-Games.
- The Jesus-Mode (walking on water) works perfectly.
- Tried every code on every game on this board, but none of them were working except the Jesus-Mode
- Have Gecko OS 1.9.1
- SD-Card-Cheats are "ON" all the time
- Gecko OS says always "SD-Codes found. Applying", but nothing is happening in the game.
- My codes are saved under "SD-Card:\codes\NARP.gtc" for example

I don't get it what's wrong =/

Ideas?
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James0x57
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« Reply #24 on: July 18, 2009, 02:37:49 pm »

In your gecko os options, try turning the debugger on (even though you don't have a usb gecko). See if that changes anything..
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TT1337
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« Reply #25 on: July 18, 2009, 03:30:43 pm »

Same result: "SD-Codes found. Applying"

Still no result during the game.

Also I've tried Zelda MM, Zelda OoT, Super Mario 64, Mario Kart 64. All of them are PAL and NOT injected. Used all PAL codes I've found on this board, but they aren't working... =(

What can I do?
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SoLuS xX
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« Reply #26 on: July 18, 2009, 04:39:00 pm »

In your gecko os options, try turning the debugger on (even though you don't have a usb gecko). See if that changes anything..
Same result as TT1337, it doesn't change anything. What if for some reason nintendo sent out different versions of the game? Such as how TP has v1 and v2?
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James0x57
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« Reply #27 on: July 18, 2009, 05:24:39 pm »

I suspect one of 2 things is happening. This code for NTSC-US (NARE) should help determine what it is:

Time Freeze [hetoan2]
04B2F6B0 60000000

Let me know if that code works.
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TT1337
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« Reply #28 on: July 18, 2009, 05:46:53 pm »

~ When I try it as NARE.gtc
-> No SD-Codes found. Nothing happens

~ When I try it as NARP.gtc
-> SD-Codes found. Appyling. Still nothing happend.

Cry
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James0x57
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« Reply #29 on: July 18, 2009, 07:03:36 pm »

There is no pal version of that code. I thought I made it obvious that someone with the NTSC-US version should test it.
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